Sorry if this is a long rant, but I looked for answers online and all the first results are plugins for saving to local folders like in the older versions of RPG maker MV. What would stop say, RPG maker MV from transfering those save files into any different future projects I try to do? So it worked like a dream, but how did RPG maker MV know to move the old save files from the old version of the game to the new one without any user input? What's weirder to me is, when I gave a test version of my game to a friend, he was looking for a place to transfer the save files from his previous version of the game to the newer version I gave to him.Įxcept somehow, RPG maker MV somehow knew to use the old save files from the previous folder into the new folder. I noticed with the newer RPG maker MV that the save folder no longer exists, and instead the saves are located elsewhere on the computer? I'm guessing Appdata but I'm unsure? An answer to this would be great. Upload Your Save File: Your save file should be called 'SMRSaveVerXXXXXXX'. vxa / xp / 200x save editor rpg maker vx / ace save editor rpg maker xp save editor rpg maker 2000/2003 save editor pc game tools dragon's dogma dark arisen save converter pc (steam) dragon's dogma dark arisen save editor pc (steam) stardew valley save editor pcsmartphone free games cave story save editor street fighter x mega man. (TL DR I use old RPG maker MV and unfamiliar with newer versions) Now because my new game requires the newer addition that RPG maker MV had where it auto-caps the game to run at the desired 60FPS frame-rate, I'm deploying my games via the new version of RPG maker MV. Meaning when I tell my playerbase to update their game folders they just know to update the save folder with the new save files. Hexadecimal editor specialized for 'search' and 'rewrite' such as saved game file. rpgmv rpg maker mv disable encounter editor rpgmv 100 rpg maker mv battle escape editor rpgmv rpg maker mv move speed editor rpgmv rpg maker mv play mode editor media files. VMP / PSV HASH FIX (RESIGN) Automatic fix is supported by default. So I'll start off by saying I usually use older version fo RPG maker MV because newer ones lag more on deployment, the older version of RPG maker MV use a folder called saves and save the files in there. CHECKSUM FIX Select the game title from the select box in the settings to fix the checksum.
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